Over the Edge – September 6, 2024
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KPFA - Over the Edge
Over the Edge – September 6, 2024
The Premier Ability of the Game Reality Boundary
In the Premier Ability of the Game Reality Boundary, gamers maximize their play experience by performing belief, rather than actually believing.
In the Premier Ability of the Game Reality Boundary
It's your host, John Heidecker, and you're listening to Over the Edge.
So, the internet, you know, it brought the ability to post anonymously online to a global communications network.
Everything's suddenly two-way.
And with the ease with which people could explore and connect to various aspects of their own personalities without risk or without immediately apparent consequence,
online interactions immediately took on an aspect of play.
Because the internet was still pretty distinguishable from one's own real life.
It was, from the outset, very easy to describe as a game.
Not long after we got used to that internet, in 2001, there was a promotional campaign.
Launched for the Steven Spielberg film, A.I.
On the poster for that film, right before the line that says, Music by John Williams,
a woman named Janine Sala is listed as the film's sentient machine therapist.
Any of the people curious enough to Google that person's name would discover a network of over 40 websites describing Sala's work,
as well as her ongoing search for the robot responsible for the death of her friend,
which had happened in the year 2142.
So, those who had followed...
followed through to find the discussion groups about these curious websites suddenly found themselves playing what is now recognized as the first alternative reality game.
Games with stories, often collaboratively told, played through the same internet platforms and message boards that people used to talk about their own lives.
So, Cambridge neuroscience student Adrian Hahn was the first person to compile a 130-page long walkthrough of The Beast, the entire story,
and went on to study exactly what was going on.
And what was new about alternative reality games, or ARGs,
which at first were mainly financed and constructed as promotional tie-ins to bring attention to other media.
The... there was an ARG called I Love Bees, where that was launched to promote the game Halo 2.
There was an advertising launch for a Nine Inch Nails album.
Hahn was one of the first to pursue ARGs as an intrinsic medium,
and to really try to figure out what they were, as with his work on the card games Perplex City,
where one puzzle launched a 15-minute...
a 15-year manhunt.
I thoroughly recommend the documentary Finding Satoshi.
Or on the storytelling fitness game Zombies Run,
in which realistic sound effects turn your daily jog into an attempt to escape zombies as well as find other survivors.
As Web 1 turned to Web 2, the corporate social media platforms became a lot less optional for anyone trying to live their actual real lives.
Jane McGonigal's book Reality is Broken popularized gamification as a fail-safe way to create addictive apps
that can sensually install desired new habits into your real, actual life.
And, uh, well, Twitter.
The metrics that tell you when you're winning Twitter involve not just high scores, but, uh, avoiding ratios.
But everyone agrees that it's a game that you play with the use of your daily life.
Geocaching games like Pokemon Go drag the kids into it, and by the time we get to the dawn of Web 3,
anyone claiming that they were capable of keeping a safe distance between real and online games,
themselves, definitely sounded like they were kidding themselves.
So, being in this band Negative Land, that I see as a bit of a meta-literacy project,
I had been following ARGs in game development, increasingly aware of the generation gap
between everyone over 45 who had seemingly mostly grown out of playing video games,
and everyone under 45 for whom the storytelling techniques within games had kept pace with,
if not outpaced, film and television in sophistication.
And relevance.
Alyssa Rosenberg had made the connection in the Washington Post in 2019, which I missed,
but I didn't miss the Adrian Hahn article in 2020 entitled,
What ARGs Can Teach Us About QAnon.
The term conspiracy theory was not even beginning to cover this phenomenon,
where elements of pranking and role-playing had metastasized across social media platforms,
breaking out from A-chan to YouTube, to a point where, uh, I was able to meet, that and I was able to communicate,
that and I was able to communicate, that and I was able to communicate,
that and I was able to communicate, that and I was able to communicate, that and I was able to communicate,
the way ARGs can teach us about QAnon, and that it is not just using our animation, but not using our animation.
players and non-players were impossible to distinguish, possibly even amongst themselves.
Adrian was right, of course, and anyone who has heard Negative Land's current live set
understands why we are having him on the show today to talk about what he has learned from
following and creating ARGs, as well as what media literacy really looks like once the
ability to verify your research or anything else has evaporated into hallucination.
His last book, You've Been Played, about ARGs, corporate gamification, alternative
reality politics, and many other things is well past its normal publicity cycle, but
read it now because there's not that much overlap with everything in that book and everything
that we are about to get into.
Thank you for joining us on the program.
Thank you.
Glad to be here.
We've totally missed the boat promoting your book.
It's been like a year now already.
I think it must have been.
A couple of years ago.
It's an important history, how it jumped from role-playing games and LARPs to online forums.
You figured out very early that it's sort of the rules of collaborative storytelling.
Yes.
I didn't know that much about role-playing games.
I knew basically nothing about LARPs when I was writing that book and when I was playing
The Beast and other alternate reality games.
It turns out that, of course, alternate reality games have,
you know, a high degree of crossover with LARPs and with role-playing games, but for various
interesting reasons, those worlds are not as aware of each other as maybe they should
be.
One of the fascinating things about ARGs is they're almost always too big for one person
to create.
I mean, people have tried.
And firstly, it's a collective activity on the part of the ARG makers, you know, you
need artists and multiple writers and designers and all these different things.
And I think that's a really good point.
I think that's a really good point.
Yeah.
It's often the case and it's taken a lot from you in that for this series,
I think, it's, I think the main motivation comes in from you at that level, is that
there are a lot of sorts of emails that that need to be made.
Which is, I don't know, like preGod's ritual, which is to say, God, I'm doing something
to this game that I can buy yourulk.
And then on the other hand, LARPs that might have been launched, which I do believe, the
Alaska Division ofEPA said in 2016, obviously, I'd like to see while.
And when they do the work, they're bringing in all sorts of different people and I know
go and convince this other person to help me uh can you give me some ideas and there's no correct
answer to that invariably the players of whom there are thousands tens of thousands hundreds
of thousands will come up with better things or better ideas or worse ideas but often better
ideas than what you had and they'll be so exciting and the players will be so excited by their own
ideas and they'll get so carried away by their own ideas you can't really help but yes and those
ideas especially because unusually as creators you can watch the thought processes of the players
in real time because you're lurking on their chat rooms and in their forums there are even more
collaborative forms of storytelling out there where every single person literally you know has
a pretty equal stake in the story but i would say that is much more collaborative than tv than radio
than traditional video games for sure you mentioned in the book that if you had other stories that you
meant to tell
but the players come up with something better you would roll with the new ideas rather than
try to conform them to the stories you would yet to tell if we'd spent a long time coming over a
website or a puzzle then we would probably try our best to figure out a way of not throwing that
work away but usually there was a way because you know the way that we talked about it as designers
was that like you know story and words are cheap right if we just need to write a new blog post we
know if we need to go and redesign an entire website it's hard to do that but actually you
can change the meaning of a website with just a few words right and so you can keep the graphics
you can keep the functionality you keep the puzzles but you can change the meaning it was
just more fun doing it that way and i think actually that is something that is really
underappreciated in discussions of alternate reality games it's very fulfilling in the moment
and very entertaining for the creators it's a lot of work but it's a little bit like why
people like being actors or being theater performers because they just love the energy
of the audience of being on stage i remember when we were doing what we call like a live event
which sometimes would be in the real world but more often was online and we would say log into
this website at you know 7 p.m and there would be like a chat room people would be able to go and
talk to characters in our alternate reality game in real time and it was just
absolutely intoxicating for the writers because they had never they'd written books you know
award-winning books they'd had a lot of praise they'd done readings but they'd never been in
a situation where they were writing a sentence and pressing enter and then seeing thousands of
people like lose their minds over it right and they're like you know i feel like a rock star
you know i feel i feel uh so excited by it i think that is a real drive for why people keep
making it i think although we don't talk about it a lot but i think it's a real drive for why people
talk about it a lot so i don't think people necessarily understand that that's a really fun
part of it when multiple writers are posting are they posting under different logins or is it all
one voice sometimes it'll be one voice and we would have outshared i don't know if we had google
docs back then it might have been like subby for ed or something like that some sort of real time
you know editing interface uh where we would go and write stuff up and so there was one event where
we um had a chat room that was
actually pretending to be an ai driven text adventure game players would go and type in
their instructions and we would reply in real time as if we were the computers and of course we would
have some idea of the story we want to tell in advance so we'd pre-write some sections and so
you'd have like three people writing as a computer and and thinking okay well this thing is going to
come up so i'm going to pre-write this right now but this other person is going to write the
immediate response and this other person is going to write a follow-up and so on it's kind of
interesting thinking about that in light of like the the the the the the the the the the the the
like lms and ai where obviously people like well you just get an ai to do that and you could get an
ai to do that but it's a it's going to give you a different result we're all inevitably coming to
this new form of storytelling with all of the traditional rules of storytelling intact i've
noticed the term checkoff's gun coming up online a lot recently where when the story is being told
any single leaked narrative detail of course is foreshadowing there are no non-sequiturs when a
storyteller is giving you background detail every single thing you see is a foreshadowing
you see will be of importance later we would observe these interesting social dynamics because
you know we talk about players right well that's like thousands of players and tens of thousands
of players and occasionally we'd have these puzzles where like only one person needs to solve
it right so there might be a password field on a website it might be that 99 can't figure it out or
maybe one person has figured it out but they can't that they are on the forums and they can't really
share it
and so the way in which people would get stuck or they would get obsessed with some other detail
is that there would just be some discussion on a forum on a chat room someone by force of will
or some group by force of like you know argument or personality would say well that's just a waste
of time you know it's obviously not that and so you are dealing with you know that there's been
various names that have been generated for this sort of body like collective detective or things
you're dealing with a group of like thousands of people who you're kind of treating like one person
right and so they have to kind of make that you know their smart mob or whatever we don't really
use these terms anymore but like you would see people get stuck on these ideas and you'd be kind
of willing them to like but can't someone figure out something some different you know can't you
realize and and you'd be like trying to leave hints you know from a commercial point of view
you know from a storytelling point of view and you don't want them to get stuck because it just
gets boring and people leave you know and so you're dealing with a group of thousands of people who are
you know you need them to get to the end of the story in a particular time otherwise the company
starts losing money so yeah you you need to kind of move people along surely at this point the
audience realizes that they are collaborating to a degree on the details that the story is being
created to a degree in reaction to the participants yes people would would notice that they would come
up with a theory or they come up with an idea and then almost as if by magic uh it would appear in
the end of the story that the story is being created and then they would come up with a theory
or they'd say look this is too convenient um you know they must just be reading the forums
and responding to that but the thing about alternate reality games is that they because
they have this aura of mystery around them which is fading a bit but certainly at the start you
know we had this slogan you know this is not a game and so uh alternate reality games are not a
reality games unlike video games or tv shows or or any other form of entertainment would not admit
that they were games right so that often there would not be like a website for the beast that
would say this is an alternate reality game that started on this day and was made by xyz and it's
going to be finished and here's how you play there's a little bit more of that for public city
but most args don't really have that and so there was not an expectation on the part of players that
it was a collaborative endeavor
i think if they knew in advance that it was collaborative or it was signposted then they
might act differently actually the issue is that there's not a huge amount of continuity
of players between these games i don't know if there are many people who've been playing
alternate reality games for like 20 years because they're so demanding to play you know they require
a lot of commitment time commitment and they change quite a lot today's alternate reality
games are very different from the way they were before and so i think if they knew in advance
that it was going to be different to what we had 20 years ago they were like on tiktok or youtube
and and you know the discussions are in different places and so people who are playing today's
alternate reality games i don't know if they do know that these things are collaborative they
haven't necessarily really read anything at all about previous args they might have heard the word
arg because it is like an increasingly common term now but they might not know that much about what's
involved there's not really this kind of build-up of expertise that you might have heard about
but i think that's something that you might have with other forms of video games where you know if
someone plays mario now you can be pretty sure that they probably play half a dozen other platformers
you never forget your first alternative reality game because that's the one where you're still
trying to figure out what it is yeah and like you know to an extent a lot of people i wonder
whether a lot of people don't go on to the next one because they know that the magic will not be
there uh for the second one you need to be confused as to whether or not it's a game
to have the fun playing it i think that most people know it's a game but i think that most
people don't know the rules and it becomes a little bit more transparent how the game works
after you've finished one and you kind of realize oh it's just like people behind that you know and
and it takes some time to do things and i think that's a that's a obstacle for the args as an art
form because they've been for a long time too obsessed with the game and they don't know what
to do with the shock factor and with the mystery and a little bit less with the other things that
make alternate reality games interesting when i try in retrospect to understand it the wormhole
that the internet really opened was the dematerialization the virtuality of it meant
that the medium of the internet allows anonymous role-playing without consequence the internet is
already presenting itself kind of as a game
it's fun seeing these everyday tools like email and websites and phone numbers become enchanted by
an alternate reality right um as if you walk down the street and there was a doorway and it led you
to narnia right that that is like more interesting you know that than than taking a flight to narnia
because the other aspect that is interesting is that people in alternate reality games
are not role-playing as different characters right which is very strange and and like often
leads to all sorts of like convoluted setups when someone is playing the beast the story of which is
said in 2142 you know when i'm playing i'm not playing as you know some futuristic salary man
in canada or whatever right i am just myself i'm using my name i mean you can use a different name
but you really don't have to and no one's expected to sometimes they would
come up with fictional names but 99 people would just would just use their real names
that is almost necessary because of the whole sort of rabbit hole nature of alternate reality games
which is to say the perfect way for someone to join an alternate reality game is that they see
a strange phone number on a poster or an email address you know on a newspaper and they email
it and it says something mysterious and then you go to a website and you get pulled into the game
and you may or may not be able to find it and then you go to a website and you get pulled into the game and you may or may not
know it's a game if you're going to do that you cannot spend 500 words saying okay so here's your
character your character is xyz alternate reality games require that kind of ease of entry although
after you play for a while you realize that you're going to get better responses and it's
actually more fun if you do role play a little bit because that's what the story demands you
end up in this situation where people kind of like slide in and they're like oh my god i'm not going to
into role playing the internet does seem to invite it yeah and you know i was thinking about how you
said the lack of consequence you know you you see this most often in online communities where
there is no expectation of a kind of stable identity you know when they're anonymous that
people won't stick around right if you have a massively multiplayer online game where it's
expensive to make new characters and you know you're not going to be able to make new characters
and if you die then then you lose a lot of stuff then there actually are consequences for being
like really rude um you know like like actual monetary consequences or time consequences
if you're on twitter you know if you're on usenet if you're on bbss you know the consequences are
much lower and so you know with alternate reality games it's it's a little bit strange because
unlike video games um most alternate reality games you don't have like a player account or
user account you don't have like a stable identity and so um you the player are kind of anonymous
when you interact with the game in the sense that i could send 10 different emails to a character
in an alternate reality game and they will treat it as emails from 10 different people even if
perhaps they came from the same email address a player will treat it sort of like um as 10
different people but if i go into the forum then the people will usually know who i am
because i've got a more stable identity there and so there's kind of a link actually to things
like 4chan and other things like that where um and sort of anonymous message boards where yes
you can play around with identity more um and sometimes that's actually invited really uh by
the game depending on the puzzles and and and the missions in the game the book you've been played
is about your earlier work in args just enough for you to set up the topic of gamification
and the
later commercial applications gamification if it's going to be successful doesn't necessarily
incentivize a goal it incentivizes the the act itself so a lot of people distinguish uh extrinsic
motivation in gamification versus intrinsic motivation and so an example of a jogging app
which in my opinion does not do it as well as zombies run would be one where after your run
it gives you
five gold stars and 200 points and and you know a badge right um that's extrinsic motivation in in
the sense that it is a reward that's kind of external to yourself to kind of motivate you
to do more and so extrinsic motivation might be something like money right it might just be saying
if you go for a run we will give you five dollars for each run that might work right um and um of
course it also might just make you cheat um and most people don't want to do that because they're
people would just end up cheating because they don't really care about running they just care
about the money the hope is when you create gamification that you engender a love of the
activity itself or at least a greater tolerance for the activity itself with zombies run we wanted
to make more of the run itself exciting to accomplish that you need to modify the run
itself essentially and we did that by by turning into this effectively like a role playing
um adventure where you are not simply running around the park for 50 points
when you were running you were running to save a survivor uh in the wasteland whose radio
transmissions you could hear at that moment right and and they were getting louder as you ran along
or you were running away from a zombie or you're collecting supplies or that sort of thing and so
we're changing how you understand it having said that there are people who are just very
motivated by extrinsic rewards actually that there are people out there who love just getting
a gold star and and there is something about that that really works for them and I would say even
for zombies run actually it's always been fine by me if you've done running then you know that if
you've run for a year it just gets easier when you start running it's incredibly boring and physically
painful and tiring and when you're good at running it's just actually you know can feel quite
pleasurable um it's certainly like a lot a lot of
physically easier and less impactful and by that point I don't know whether you love running or not
but it's much easier for you and you don't really need a game anymore you can just go and listen to
podcasts or listen to music or that sort of thing or listen to nothing the act is the reward the act
is a reward exactly it is true that most gamification techniques just involve the
pleasure of metrics yes the metrics are the hook for most people I think we find that most people
get bored with it eventually if you're in a situation for example
where you get ill and you cannot walk as much and now you are instead of being at the top of the
leaderboard you're at the bottom of the leaderboard or in the middle of the leaderboard then you might
think actually I hate this game I'm not going to play anymore and then you walk even less that is
a danger particularly of leaderboards but but certainly of this kind of motivation where it's
just not it's not really a very good motivation uh it's an unlasting motivation I think it's a
very fragile motivation for what some people
called behavior change. But I guess we just say like instilling a good and healthy and virtuous
habit. This is a bit of a left turn, but there's one killer quote. Minecraft is a way of teaching
kids how to solve the tragedy of the commons. I am always very interested in like how kids
are approaching these new games like Minecraft and Roblox and Fortnite. And I think people talk
about educational games a lot. And I've made educational games. And I think that the challenge
of any educational game is that usually it's either educational or it's a game, but usually
not both, which is to say it's very hard to make learning like fun. You can do it, but it's just
harder to do than making a fun game. And so most unsurprisingly, most game designers just prefer
an easier life and earning more money. And so they just don't bother. I can't blame them.
And so Minecraft for me is interesting because
when this whole tragedy of the commons thing refers to when kids have shared servers or private
servers, and usually they'll end up making some monumental, you know, constructions, you know,
and statues or buildings or that sort of thing. And then, you know, one of their friends or enemies
or whoever comes along and makes a volcano and just destroys everything. Right. And, and then,
and then the kids will have to come up with some sort of agreement as to how they manage the server,
like, because it's nice to have fun, but you don't want your constructions, which you spent days or
weeks making to just be destroyed. And so you have kids recapitulating the history, you know,
of governance by realizing, oh, well, maybe it should be that we each have our own little plots
of land, right? You know, you can't build anything on my plot of land. But what about
understanding the history of governance? And so I think that's a really good question.
Right. And so you have to kind of get more and more specific about it. And it's this playground,
it's a sandbox, which allows kids to kind of almost accelerate the learning that they might
get elsewhere. I mean, obviously, the same thing would happen if you just had kids playing
literally in a sandpit, and so on, kicks over some other kid's sandcastle, right? And that's
not fair. But it is different, obviously, in Minecraft, because these are persistent worlds,
people can spend days making them, and you usually don't spend days making a sandcastle.
For me, that's one of the most interesting educational games I've seen online versus
one that teaches you arithmetic. Because it is persistent, there are consequences.
I feel like it's better to have that lesson told in that way, rather than watching a TV show,
where that's a moral story, it will feel more real there.
You know, it is better for people to have that lesson, when the stakes are slightly lower than
10 years time, you know, when when they really, you know, get into trouble. One of the beauties
of the internet, and of the online world is it allows us to create these, these sort of like
miniature worlds where people can have these experiences, you know, Minecraft is interesting,
because it wasn't designed for that, right? No one designed it, you know, to have that kind of
lesson. And maybe that's why it's a bit, it's a bit better.
But like, people understand that now, I think,
I think it's as good a time as any to get to my favorite chapter of You've Been Played, an
extension of the article you posted online, I guess, around 2020, the phenomenon of QAnon, it
was obeying all of the rules of alternative reality game structuring.
It's just words on a forum, 4channel and 8channel, in particular, are set up so that you
usually don't have persistent user profiles. And so you can't say, well, this person's always, you
know,
making stuff up. It's all just a bunch of anonymous identities, you know, that have no
stable identity, it becomes very easy for even someone who understands it's not real to feed into
that. And they start thinking, well, I'm just going to go and play the game. But then they
start getting reactions. It's not so much that they start thinking it's real, necessarily. But
I think that it becomes fun for them. And they continue, you know, playing the game, as it were.
As it continues to roll along, you get more and more non players,
who are actually convinced that enough of it is real to begin treating the game as more than a
metaphor.
Yes. And, you know, taking real life, quote, unquote, actions, like shooting up a
pizzeria, or that sort of thing. And it, you know, I'm thinking about this a lot these days,
because usually, the answer that people give is, oh, we just need better media literacy,
right? We just need to teach people,
what a reliable source is, you know, and how to tell the difference between something that's real
and something that's not. And, you know, on the one hand, like, I'm sympathetic towards that. But
like, the analogy I make in that chapter is this is a bit like saying that we should train people
to run across busy highways fast, instead of putting in traffic lights. Like, this is not
something that actually an individual can really solve on their own.
Yeah, absolutely.
I can, I know about ARGs, I know people who
know about ARGs, and they can still be fooled, right? I'm not saying, oh, therefore, you need
to take this, this or that concrete action. It's more that it's an asymmetric situation,
where it's actually going to be like, really impossible for like an individual to necessarily
know, like who's being serious, you just can't tell actually, who's being serious online,
and who's not being serious. And there's always going to be an incentive for people to post a
anonymously. Sometimes that's good. Sometimes it's good for people to post anonymously, because
then they can go and, you know, leak material or post opinions that might get them fired,
that are still important. So we're not going to get rid, I don't think we should get rid of
anonymous posting. But it does mean that we're going to have a situation where it's not always
going to be possible for people to tell the difference between what is real and what's not.
And I think that the aspect of this that's new is, it's not clear who is playing the game.
In fact, that's not
really any difference between someone who's playing the game of pretending to be a QAnon
supporter, and drawing these spurious connections between these photos and these headlines and these
kind of numerology. There's no difference between that person, and someone who actually believes it,
because the words on the screen are the same, right?
You might be able to tell if you met them in person, right, but you probably can't tell
online. And that is the difficulty because of the flattering nature of forums and of,
of, you know, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the,
the, the, the, the, the feeling of online media.
We've reduced the world down to a six-inch screen. It's actually
really easy to go and fake all this stuff. I mean, on a slightly different note,
you still have lots of people who think occasionally that the onion is real.
They think that satire websites are real,
or you have companies or sort of political operatives who just make fake news websites,
right? They make a website that calls itself the birminghamreporter.com, and you think, wow, it looks
like a real it looks like a real website you know um ai has gotten a lot better at populating those
in so that you can get lost in them there has been a flood of local american newspapers that
exist to seed reputable looking disinformation and what's what's fascinating about that is some
of them are in fact made for fun i mean they're literally made you know as satire or or just as
jokes and some of them are made as ways to manipulate people and sometimes it's not easy
to tell difference and in fact that's the sign of good satire like i once wrote this article about
um how we should go and extend copyright to infinity or to eternity for a newspaper and like
i would say like most of the people who read it thought i was being serious and agreed with me
and i was like oh i succeeded here but like what what am i doing like half the people think i'm
just correct basically and so you know that is that you know this so in a way this is not a new
thing people have always played make-believe
now the barrier to entry of such a thing you don't need to be a newspaper columnist to do it you can
just go and go into 4chan and spend five seconds and and uh and do it there pose law important
precept of internet living because there is no sentence that you can construct that is so
on the face obviously false sarcasm falls apart online because somebody out there actually will
believe the thing that you've just posted to make fun of it and that person is probably the next
person posting someone out there really believes it someone
so that they can find it and also this doesn't matter as much in private forums actually like
if 4chan was completely private forum that it would clearly have not had this effect right
because the rest of the world wouldn't know if you're on a private discord or private slack or
whatever then the identities tend to be a bit more stable and so you you kind of can tell who's joking
because they have a reputation for joking but i think when you have these kind of more um ephemeral
things to say about it then it becomes difficult the the issue is that it's just fun i mean it's
literally fun like reading through anonymous rumors i mean it sounds like terrible but like
when there were rumors about um you know that you know like the monarchy in the uk
you know i'd go into twitter and just be like why do people come up now right i i know it's probably
not true but it's kind of funny you know to see people come up with these theories
and some people were being serious and some people are not being serious so so i can't go and say
oh you should only ever spend time online with people who you know because i just know that's
not true like no one's ever actually going to do that um but people probably should spend more time
online with people who they know that's definitely true the way media literacy has been defined for
the last 40 years is don't take anything you read for granted basically just encouraging
skepticism for the sake of skepticism which leads us to our current environment where
political parties can basically just disclaim anything written about them as a lie i mean i
you know that that brings us back to you know where this all started for me was just seeing
q anon followers saying well i've done my research right which is how they understand what media
literacy is which is oh if you if um you hear about some you know event or some some person
what you should do is do research to go and verify you know the sources and to find out what's going
on and for most people
that means typing a word into google and reading the things that it gives you because those things
are probably true right and so because of the cost and the incentive for posting or
posting disinformation has got you know has changed it's actually much easier for people
to go down to this rabbit hole you know there's been this idea going around that research is
actually enjoyable it's like fun for some people if you're not doing it for like just work if you're
doing it for pleasure the research can actually be very fun the game yeah you know you you're
finding these kind of nuggets of information and so even if you are following a trail that has
effectively been laid out for you it still feels enjoyable because it feels like you're doing it
like in a real video game yeah that's almost like the the outcome of media literacy being understood
as um google award and believe what what you find in the top results you know um and that's why i i
sort of come back to i just don't think
that really is a realistic answer especially you know i was arguing with someone online about
financial literacy and they were saying you know what what we should do is we should teach kids
you know how about credit card interest rates and all this stuff i was like you know we already do
that and they just forget it doesn't replace regulation or no it you you know we're continuing
the situation where we're sort of individualizing a problem that is not solvable by the individual
it's not really the individual's fault but but it's easier to say what we need is media literacy
than it is to say actually we have a real issue with our information environment and with our
society um you know because people say well we can't fix that it's like well we definitely
can't teach everyone to be information gods either so yeah you know like i think alternate
reality game designers got there early in that they realized oh it's actually like quite cheap
and quite fun to create fake websites and fake email addresses we can do this and then of course
it only took a few
you
a few years before everyone else realized that and we had spam websites that we had political
websites and then we had going on it's actually very easy to do these things and what was kind
of delightful and enchanting when we did it becomes um you know and and we would go and get
people uh to go out on anti-robot marches you know um and of course they knew it wasn't real
but they're acting as if it was real um and then and you shift to you know 10 years 20 years later
and and people
are are um people are unclear whether it's real some people think it's real some people are not
sure they just want to have a fun time and other people are are really serious i want to ask you
about the next book the word immersion came up i'm researching a new book um about why do we call
everything immersive now right um i think in the last 20 years we've seen the term immersion be
applied to
practically everything i mean i think for most people um they will be familiar with the use of
immersion for maybe video uh video games or for virtual reality and then there was a moment in the
2000s when it took off immersive theater you know when you're walking around a punch drunk show with
a mask on and there are actors all around you and then we have immersive experiences which are
like immersive theater but maybe don't have any actors or
or a bit more interactive or or different kind of vibe and now you can just basically put the word
immersive in front of everything and it's something that maybe you can buy so immersive restaurant an
immersive bar you know immersive you know sauna i mean like there was a um immersive sauna
yes there is an immersive there's at least two immersive saunas that i'm aware of
the the obvious rejoined is well isn't a sauna already immersive and yet here we are everything is being
called immersive it is a marketing term but it is not one that has been wholly rejected by people
who make these things right people who make immersive theater still insist on calling
immersive theater and part of that is well it's good seo and you know it sells tickets but also
it's like well it is it is in some way different to normal theater right um because people have
more freedom of agency or whatnot you know i've made these things and i like doing them
although i think most of them are not very good i wanted to understand what happened
that made the term immersion so desirable why do people want immersion why is that a good thing
and what are its antecedents you know because obviously it didn't like appear out of nowhere
right um a lot of people who make immersive experiences are inspired by disneyland and
disneyland is not new you know they're inspired by installation arts they're
inspired by experimental theater they're inspired by um environments that are kind of entirely
artificial they're inspired you know maybe they don't know it but the things they're inspired by
were in turn inspired by panoramas and by frescoes and all these different things part of the project
of the book is to identify that lineage going back centuries or thousands of years but also
to try and kind of tease out like what is different you can just go and say well immersive
band
we've been doing this for a long time and there's actually nothing new here immersive theater we've
been doing for 50 years there's nothing new there we've been doing pageants you know and rituals for
thousands of years that's not new but i think there is something which is connected to role
playing games and to larps and to to video games and to um alternate reality games that is different
to this time which is to say that people have have always had this desire for role playing
and for make believe and to have agency and it used to be that it was just rich people who got to
do this and now everyone can do it everyone can dress up and play i think this is a sort of grand
theory part of the book i think that we're going to see just more and more and more and more of this
because this speaks to something that people have always wanted to do which is go to somewhere new
and be someone different and and it used to be that only kings got to do it and only nobility
got to do and only actors got to do it and that and we would make sure that we had a lot of people
make fun of people if you didn't do it properly um and now with larps and with video games it turns
out everyone really likes doing it especially if you don't make fun of them when they're doing it
that is kind of the book in a nutshell although now i have to go and finish writing it i'm trying
to remember who's the the game creator that created doom and later got into vr i'm john
carmack john carmack yeah he has that remarkable term reality privilege where he says you know
maybe somebody like is extremely poor and he's like i don't know i don't know i don't know i don't
know i don't know i don't know i don't know i don't know i don't know i don't know i don't know
you know you're denying him those vr headphones that let him you know have access to the experience
of a better life reality privilege that is a remarkable term to use to make the case for
these decepticons i love that i see this through the lens of technology the tools that one uses to
build art we've had real breakthroughs in neuroscience the last uh 20 to 30 years you
know anything that's been done in the last 20 to 30 years has been a real breakthrough
in the last 20 to 30 years we've had real breakthroughs in neuroscience the last 20 to 30 years
we've had real breakthroughs in neuroscience the last 20 to 30 years we've had real breakthroughs
in neuroscience the last 20 to 30 years we're really going to understand the brain well enough
to be able to truly trick it to present something that the brain accepts as real experience so when
i worked for dolby atmos what was very striking was the company line about presenting the intent
of the artist to the audience if you author in dolby the promise to the content creators
is that the audience will experience your vision exactly as you designed it you will
be injecting your vision directly into their heads with uh no artifacts no translation no difficulty
they will be there but what was most striking about the ad copy was the conceit that you can
trick the brain i see it when i look at apple's presentation for apple vision pro you know it's
filled with these comments like your brain is completely convinced it's as if you're really there
they want to destroy
all of the markers that a human nervous system's clock rate uses to tell an actual physical
experience apart from a recording when i see the word immersive i feel those engineers hell-bent
on the chase you know how fast a neuron fires like what's the clock rate of a neuron
these are the things that the engineers are talking about behind the scenes
when marketing basically is saying immersive i have so many things to say about that um
in terms of the neuroscience of it it was very interesting feeling about how some of the
blockbuster painted panoramas back in the late 19th century used the latest perceptual science from
like helmholtz about like well at what distance can human vision distinguish depth and they were
like well it needs to be this particular meters away and then people won't be able to tell the
difference and then people would stand in front of these painted panoramas and they'd say it looks
just completely real
And I think, you know, we look at that now, we think, well, I could tell the difference.
I mean, I went to the Sphere in Las Vegas.
Yeah.
How was that?
Well, I remember going in in a maximal skeptic mode, which is like, well, I have good sight
and I know that, you know, I can tell the difference.
If they have the screen that big and you're dealing with just your peripheral vision,
like, yeah.
So most of the show, Postcard from Earth, is, you know, travelogue, as these things
always are.
So you're flying over mountains, you're going underwater.
And so, like, when they're doing that, I'm just like, well, this is like not super persuasive
to me for various reasons.
But then there were like two or three moments when you are inside a cave or you're inside
a theater and it appears that the scale is one to one, right?
It's moving slightly, which is good because then you have the sort of parallax effect
and you've got all sorts of depth perception cues.
But, you know, it's very...
It's very sharp.
And, I mean, it's not like I thought I was there, but I thought this is the most incredible
illusion I have ever seen in my life.
Yes.
You know, like, I've never seen anything like it.
And I've done all sorts of VR.
You know, there's lots of reasons for that because I'm not wearing a headset.
I'm just using my eyes, you know, and so on.
And I was really astonished by this.
And, of course, that's a lot of neuroscience that goes into the sphere.
And that's a lot of neuroscience that goes into Apple Vision Pro.
I mean...
Everyone's talking about, like, well, what kind of, you know, pixels per degree that
we need to sort of, like, have retina-level vision and all this stuff.
When I was doing my Apple Vision Pro demo at the Apple Store recently, you know, the
guy was obviously just reading from a script and he would, like, say, okay, now we're in
this fjord, now we're in this mountain.
Don't you feel like you're really there?
I mean, like, I...
And I was like, I mean, not really.
You know, I was like, you know, I don't really feel like...
It's a very, like...
Impressive illusion, but, like, I actually don't feel like I'm there.
But, of course, that is the intention, which is, well, we want you to feel that you're
there because that would be desirable.
You mentioned before that the marketing copy and the desire for the scientists is, well,
we want you to feel that this is real.
Why...
I mean, why do people want...
Is that something that people want?
Is that something that the consumers, you know, that the public wants?
That, like, if you go and tell them...
If you go and buy this Dolby Atmos sound system, you know, it's going to feel like you're really
there.
We sort of take it as a given that people read that advert and think, well, I want to
buy that.
I'm interested in, like, figuring out, well, why do people want that?
Is that because they just want to be transported?
They just want to be somewhere else because they think that's going to be fun or what?
It's very telling.
Every WWDC Apple demo ends usually with Steve Jobs or Tim Cook.
The product that they've made.
And everybody noticed that they did not appear in front of a room full of people wearing
those stupid goggles.
Like, nobody wants to be the person wearing them.
Nobody wants to be that guy.
Same thing happened to Google glass wearers 10 years ago.
There was a social stigma being the person wearing them for many reasons.
I don't know if people do want this, especially after the last 10 years, when even just trying
to get the actual news has become such a chore.
Everyone's already being lied to.
Do they really want a Decepticon on their head?
The primary myth of the last 25 years for both left and right ideology has been the
matrix is coming.
Don't put them on.
But if Apple Vision Pro weighed the same as a normal pair of glasses and it costs $100,
would it not sell like a billion?
Yes.
Yes, it will.
I haven't had the Vision Pro demo yet.
I've heard it's a work of art.
And the most compelling feature.
Yeah.
The Vision Pro is the one that takes a snapshot and renders it 3D and blows it up life-size
so that you can walk around the photo in 3D.
And I've had people explain it to me.
Like, you know, it's like your favorite picture of your daughter from four years ago, and
you can walk around it in the room.
Your memory begins bonding to it and it becomes indistinguishable from actual memories.
The photo takes precedence.
And just like they said, it was like crack.
So it sort of is consuming.
It's like, yeah, it could be.
It's like, I'll take a picture of myself while I'm talking to a camera.
You know, I can't stop thinking about who I am.
And it's like, I'm going to be in the dark for the rest of my life
and I'm going to be talking to those moments of my life.
So I'm going to have to change what I'm talking about.
I'm going to have to change what I'm talking about.
There's a lot of different ways that we can do this with an Apple TV.
And if you look at one of the best technologies we have is Sony's
decision to emulate the image in his watch and then change some of it into video.
And so that's what we do.
Right?
That's a great point.
Yeah.
That's a great point.
Yeah.
and about immersive experiences is the other side of it which is not just a kind of visual
and like a multimedia immersion but the promise of social interaction and also of a kind of
restored agency that people don't have or have lost in the real world and that is i think one
of the most challenging things that people are facing who are making these things you know what's
better than than sort of going around in some virtual world on your own it's going around in
some virtual world where there are other real people who are really impressed by what you're
doing who love you right uh it's better if they're real people rather than rather than fake people
you know because because we like as humans we like other people liking us and the moment in
which you bring in other real people into this equation it all actually completely falls apart
basically because it turns out that people want different things and and not everyone can be the
same hero in in the same story and so
so for me this is actually kind of the most exciting like challenge or like problem that
everyone is facing who are making these things where it's like well we know that people would
like to to play and to be with other real people but we actually cannot figure out a way of
engineering that that will be fulfilling for everyone there was this kind of increasing
desire uh or maybe maybe just a more more sort of exposed desire for personal sovereignty which is
how i call it which which is to say when i'm in an environment or when i'm in a video game in an
artificial environment i want everything to go the way i want it to go no one really has a right to
go and to stop me and that is fine and in fact it's kind of encouraging video games in single
player video games to the extent that exists in multiplayer video games most of them are directly
competitive right and actually what's kind of interesting about games like fortnite is that
when you're starting playing then it will populate
the lamb bots so that you feel like you're fighting against other people but actually
they're just like bad players right and so you can feel feel like you're dominating these other
people i think what is what is interesting is when you kind of combine this kind of visual immersion
of apple vision pro or just like physical sets and you put other people in them and people people
want to have these adventures and they want to have this kind of exercise their sovereignty but
then other people also want to exercise their own sovereignty and then everyone just gets into fights
and gets
that and we're kind of recapitulating Society again like in Minecraft and people are learning
their constitutions but instead of being kids we're adults and we can't figure our out
to me like the answer that is really interesting the different answers that will be very interesting
because I think some some creators say well we should just go and use AIs we should use robots
and that's how we entertain people other people want to go and constrain agency so everyone just
kind of acts their parts and then you have kind of more radically collaborative movements like Nordic
we are going to try and figure out a way of training people or helping people interact with
the other people other humans in ways that will be fulfilling for everyone in question teaching
people how to be humans you know sort of good humans basically I've been brushing up on von
Neumann's game theory the entire first conception of the end player game trying to wean people apart
from dominating behavior and towards collaborative behavior yes the variable end got a lot bigger
yeah when things went online with what we were able to call a game the language being used to talk
about the technology it's about how to trick the brain into thinking that something is real and that
is in and of itself that's the allergies and and that's a mistake that ARG designers made when they
thought that tricking people into thinking the game was real was why it was good and actually
that's not that's not why ARGs are good
because people think it's real it's because of all these other reasons I I think the trick is so
seductive as a product or a sales technique because it's just so easy to do it's just like pure
technology or pure sort of like practice but actually it's not like you say it's just like
you just can't keep on doing that like you know you people will get sick of it people
want something that feels real absolutely
and it really just means that there's a person pretending to be somebody else
foreign
the players knew they weren't real but it was fun for them to interact with
in 2016 there was FBI and on and CIA and on and meganon and all of these different alarms
that were basically practicing they were prototyping what QAnon is
Cicada was a really interesting legitimate internet puzzle game that a lot of people
played because it involved many cool techniques cryptography and steganography and cryptocurrency
and all this really interesting
stuff packaged into an investigation that you needed to do and you had to be really smart and
really good in order to even come close to it the Cicada game is an opportunity to radicalize smart
people
the Department of Energy in the United States controls our nuclear program nuclear weapons
and the process by which it was kept secure and built them things and so if you're going to work
on those programs you have a huge clearance so people with Q clearance aren't necessarily the
same ones that are overseas trying to spy and collect intelligence they're not necessarily
the same ones that are in the NSA listening to electronic intercepts it's a department of control
of energy clearance related to nuclear weapons.
So I don't know how Q got hooked up with this crazy talk
about drinking blood and pedophiles and things
because they just don't cross.
Good afternoon, this is Shirley disconnecting.
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Good evening and welcome to Over the Edge.
Tonight, Rob and possibly some friends will be here.
The name of the show will be Holes.
We'll be right back.
As Joe looked directly down,
he got the crazy notion that it went down
all the way through the world
so that the diamonds were the stars on the other side.
Yeah, well, you know,
uh, you notice
I'm falling back into the depths
of the cardioid wasteland
and I'm probably won't be with these people
for another six months.
So, uh,
with all of my, uh,
dynamic repercussions and cardioid patterns,
uh,
I think I'm falling into the cardioid abyss.
The hole in the aeos spectrum.
The cardioid.
Ah!
Visible despite the sunlight there,
just as Joe was always able to see the stars by day
up the shaft of the mine he worked in.
he had it.
I think it's under his feet,
but you know,
he was just right.
He was right.
Yeah, a little bit.
Ted was just right.
He was right.
I know he was right but,
oh, I'm not sure I can,
there's that big hole in the ground
that we can't even get to yet.
Maybe we could pull it up.
Yeah.
So, uh,
the first thing I was doing
was looking at my ship and I had a pretty good idea,
my best guess was that there was a place
in the desert over there
I don't think that's where you're at right now.
Maybe that was the place I was going to be in.
That place.
I did not think it was the desert,
but to the time and place in the desert.
Machines.
Oh?
Yes.
Better than those on the richest.
You aren't much found.
I see many things.
I see.
Plans within plans.
Do you know how long you're going to be with us?
One day.
Step, drive, leave, stop.
Step, drive, leave, step.
Step, drive, drive, step.
Step, leave, drive.
Stop, step, drive.
Leave, step.
Go on.
Step, drive, leave, step.
Now, I don't know.
Drag. Drag. Drag. Step, step, step. Drag. Drag. Step, step, step.
This is the weatherman, and I guess I hate metallurgy.
The Mr. habían it is the producer.
The Weatherman Incorporated.
The Weatherman Incorporated
will be with us next week.
Although probably not in person.
But as of today,
he's still the Weatherman.
Tonight, however, you're listening to Holes
with Rob of King's House and maybe more.
Should they ever show up.
Yeah, I wish John and David would show up.
They're leaving holes in the show.
Somebody call up and fill the holes.
I see two great houses.
What?
Here it is.
I see two great houses.
If a cleaned out gambler,
busy with defeat,
toppled forward into it,
he'd fall forever
toward the bottom most bottom,
be it hell or some blank galaxy.
Let's check the weather.
And weather, let's check the weather.
And one, let's check the weather.
And he sometimes amused himself by tossing little fragments of rock
back into the holes from which they had fallen.
Step, step, step. So that they stuck there.
Perfectly fitted in.
Ready, set, go.
Sandworms grow to enormous size.
Pestilence longer than 400 meters have been seen in the deep desert.
And they live to great age unless slain by one of their fellows or drowned in water,
which is poisonous to them. Most of the sand on Arrakis is credited
to sandworm action. They are gigantic chemical engines
and driven by their own needs.
Converting the raw stuff of their planet by heat of friction and chemical
conversion into the priceless spice, maelange.
And into oxygen.
Yet, they derive from the little maker.
Step, step, step.
I was telling the whole story.
Step,
I was countin' the holes.
Step,
and the acoustic tile ceiling, you know.
Step, drag.
Wait, step.
Step, drag.
The so-called sand trout,
which is identified as the creature
which sealed off their pilot's water,
making it into a desert.
This is listener-activated broadcasting
from the Universal Media Netweb.
How can someone do a whole show about holes?
Well, you know, I was going to call up a contact
about the show that's going to be
about the yellow.
I think it's probably the best way
to ask about the content of the show
is right over the air,
right in front of all the listeners.
Mr. Edge, how did you feel?
Or, might I say, react
to the type of show?
Well, good day.
It's done, and I'm sorry I can't come over here,
but I'm just happy to keep on playing the car
and keep on playing the show.
Keep on playing the car.
Keep on playing the synthesizer.
David right now is sitting across from me,
very busy playing synthesizer
and having everything looped into the effects on
and having great fun.
It's wonderful.
If he has to be home by 2,
I can't come over,
but I can do this.
What's going on here?
Oh, I can see what's going on.
Now I can't see what I'm trying to do here.
It's all up.
I can't see what I'm trying to do here.
and threw with their blades forth the full moon with a luster that I had never before knew her to wear.
She lit up everything about us with the greatest disdain.
Lord God, what a scene it was to light up!
I thought, of course, that another moment would plunge us into the abyss.
When I was in the abyss, I saw a big, dark shadow.
I was in the abyss.
Oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh,
For at least a second.
Sometimes, by fast thought, he could fit seven or eight fragments into the hole from which
they evolved, like putting together a puzzle plot.
I can only say this to the account of an amazing philosopher.
He was a real wanderer, and his seeds were violated upon him, and this colour, to the
exact same degree, was told to him, which one to use.
Nemo.
I mean, Warden, ah, did you walk without rhythm?
Oh!
Hu la la la!
Ah!
i doubt it step drag wait step wait step step okay i'll try but you wouldn't want to attack a
worm drag step step step drag drag step step wait drag step
i don't know i don't know you must share with us
you have superior powers animal our power to full space is in the spice
i feel like i've taken that last know yourself moon will come out of clouds
blushed with shame when this idea crossed my mind without us your empire would be lost
on isolated scattered planets see what this is oh give me the messenger no i don't believe that i
blushed
with shame when this idea crossed my mind i want to see
we could be round and round for perhaps an hour flying
getting gradually more and more into the middle of the surge and then nearer and nearer to its
heart of the inner edge
although i knew he was a
the braiding maniac
i did not care how
scathing set the
violence
had to end
is
from you
call my
for the
moment
c'mon a second
This is receptacle programming.
Input, please.
EQ.
$10.
Oh, my God!
$20.
$100!
$100.
$100!
We're trying to pick a picture up now.
Receptacle programming now in sync.
Finish going.
Five, eight, four, eight, four, four, two, five.
You've had seen with me this week.
Now has a lively, spunky, more refreshing taste.
This is receptacle programming.
You're in the universal media network.
Billy, can't you do anything right?
It's eight, four, eight, four, four, two, five.
You're a walking disaster.
You're not being fair.
Huh?
Yes, but...
You didn't talk to Mrs. Ferguson.
Uh-huh.
I have something important to do.
Be my thine service.
No job too large or too small.
What do you have to do?
Oh, it's me.
The guy who told you about the Chevy S10?
What's that?
Hey, that's a great truck.
Hey, Frank.
Hey, what?
Listen, my shopping cart just lost a wheel.
Hey, sorry, that job's too small.
Hey, Frank.
My quiche will thaw.
What?
Order me black coffee.
You can make a pizza with jack cheese.
Black coffee?
Man, a lot of people do.
I'll be right with you.
But at Round Table Pizza restaurants, we use naturally aged cheddar and provolone instead.
If you check at the store, you'll see that aged provolone costs a lot more than jack cheese.
I'll take the information over the phone.
No question about it.
I heard how fast and easy it is, so I called to see for myself.
Van Hamburg is a familiar face to the Bay Area.
That's right.
What?
Huh?
None of us having trouble.
And the Bay Area has always been home to Van Hamburg.
That's right.
That's right?
What's right?
Trying to run a business with all these young men.
Van Hamburg's knowledge and understanding of the Bay Area helps you with the news.
It can only take a few minutes.
But I've been here for a long time.
And for over ten years.
You've relied on him to help keep you informed.
Hi, Van Hamburg here.
People are saying tonight that inflation is...
Van Hamburg.
In touch with the Bay Area?
In touch with you.
Well, why don't you try it?
On Channel 7 News.
KTSA in Berkeley.
Okay.
Six.
Okay.
Try delicious new Aspen with a golden snap of apple.
KTSA in Berkeley.
The homeboys in Sacramento said that.
It slides down smooth.
Give me this.
And you'll make out.
Just end.
Where are the home man?
Hey, Phil.
Just a few bucks a month more.
.
For the two most popular smaller cars.
.
Buy the Chrysler.
Thank you for calling.
May I really do it by phone?
.
Hey, E.J.
This is Michael David McGuayan.
Four, three, four, three, two, one.
.
Just a few bucks a month more than the two most popular smaller cars buys a Chrysler.
Whether you're traveling from San Francisco to Salinas,
Monterey,
Los Gatos,
or San Jose.
Conquer the Ukiah or head south all the way to L.A.
Hey, Claude. Just a few bucks a month more than the two most popular smaller cars buys a Chrysler.
And where is the Mercedes?
That one kid went out surprising the end off.
Here I am. I have two choicessen Ir Cube .
Oh, cooking for this time.
So, whoever that was who'!!!
Was wondering where Tom was,
I'm still here.
And I'll always...
black box wait a second
i think i'm getting a headache you're welcome
you'll see why we say
now breathe slowly in
in in exhale and release tension
now a deeper breath in in in
in exhale and release tension
now no tricks once more
no tricks
they throw a car
in
they're riding
in
we ought to do something
it's me
breathing regularly
muscles
to become limp and heavy
and wonderfully relaxed.
Remain perfectly at ease now
while we relax the remaining muscles of the body.
Whenever you are seated in a chair or a lie down
and wish to relax the tensions of your body,
all you need to do is count slowly
and certainly to yourself
from 10 down to 1.
As you count,
the muscles release their tension
until with the final count of 1,
you are relaxed completely.
A talking toaster, Harry?
Relax me.
Let's take a Winston break.
That's it!
Winston is the one filter cigarette
that delivers flavor 20 times a pack.
Winston's got that filter bling.
Yeah, Fred.
Filter bling makes a big taste difference
and only Winston has it.
Oh, yes.
How am I doing?
I feel like I'm going to the bling.
But now that I'm technically sure I have one,
why are there so many blings?
Ooh, wait a minute.
Winston, Winston, Winston, Winston, Winston.
Oh, oh, oh, oh, oh, oh, oh, oh.
No.
Ah, we're sorry.
All right.
Here you go.
What are your toilet slides doing in there?
Oh, here they are.
What's between there and here?
No change.
How are you doing?
Is everything all right?
I'm fine.
We just emerging?
Yeah, I saw a ship change course.
No sink.
With that?
And what about that?
Don't think it will be working,
because it will only blind your eyes.
Ha, ha, ha, ha.
There they are.
That's the ? from aazoo.
Ha, ha, ha.
Hey, wake up!
It's new sun-made raisin bread.
Go on, try it.
Okay.
Mmm, it's cinnamon.
Is it true?
Is there no alternative?
Answer.
The house is back there.
You can multiply that by six, you get 18.
Good, hello.
This is Fred Holbert.
What do you want to talk to me about?
All looks all right.
Well, what about holes?
Exactly.
I'm talking about the hole,
things on the holes.
We ourselves will see a slight problem.
Why do you realize that holes, not halves,
are wholly whole,
but half a hole is still a hole?
So what about all of the holes?
The whole group of holes?
The whole holes.
Well, what about them?
What about all holes?
Yes.
Base holes.
What about them?
How much does a $2 magazine cost?
It costs me $2.78.
Me? It costs $3.92.
Prices don't change.
We're talking about purchasing power.
The more you earn, the higher your tax bracket.
That means you have to earn more than $2
to have that amount to spend.
In all your financial planning,
you have to consider the impact of income taxes.
This financial advice is a public service
of the California Society of Certified Public Accountants
and this station.
Here, then.
They are watching for worm sign.
Income rolls.
They are watching for worm sign.
A sand wave moving toward the crawler.
They'll have seismic probes on the surface, too.
We'll be back in a minute.
Worms sometimes travel too deep
for the wave to show.
This is a fly.
Get a fly.
Kinds swung his gaze around the sky.
...best described your dating up like.
Well, I have a tendency to get set up by my friends
on blind dates.
So I would say just about any movie with divine.
Uh...
...
He wanted to watch the dice girl scoop up the cubes.
Each time, it seemed to him that her snake-swift fingers went under the dice while they were still flat on the felt.
Finally, he decided it couldn't be an illusion.
Although the dice couldn't penetrate the felt, her white-gloved fingers somehow could,
dipping in a flash through the black, diamond-sparkling material as if it weren't there.
Right away, the thought of a crap table-sized hole through the earth came to Joan.
Within the house of dreams.
I do not see this.
I am not here.
I understand.
That depends on the size of the worm.
Being a warm, red-blooded American boy, I find the world very interesting.
Uh, have you ever seen the size of the hole created when a worm opens its mouth?
Big ones may control three or four hundred square kilometers.
Small ones, he broke off at Crescent Doom Tracks.
Come on, open it, goddammit!
This will mean that the dice were rolling and lying on a perfectly transparent flat surface.
Open it!
Open it Open it!
Open it!
Impenetrable for them, but nothing else.
This is the entrance to io, it's a thermal tunnel.
этимым
Here, you can see hope and peace.
Or maybe it was only the dice girl's hands
that could penetrate the surface.
It would turn into a mere fantasy
Joe's earlier vision of a cleaned-out gambler
taking the big die down that dreadful shaft.
I said over, I said over, I said over, I said over, I said over, I said over, I said over.
Which made the deepest mind a mere pin man.
He didn't want to take the chance of being troubled by verdict
at some crucial stage of the game.
The shadow of the sword relaxed him
and run through them as a level lion
stretching into the distance
human
and elongated mountain in motion.
But he seemed to be following the play with interest
from the cavernous depths of his eye sockets.
It was maddening, in fact, insane at times
to know that if only he could hit the cubes once more
he could shoot circles around them
like an animal sporting an obstaculism.
And now, let's check the weather.
After a moment of delirium.
Ha ha ha ha!
After a moment of delirium.
A woman's scrutability incarnate.
And women, let's check the weather.
Bring her there at last.
And next of all,
the sense of co-consistency.
The sense of co-consistency.
The sense of co-consistFC
The sense of co-consist Wieher und convey freuen.
And now, let's check the weather.
Now!
And now, let's check the weather.
Now!
And now, let's check the weather.
They were unfathomable.
They were like black bones.
Hey!
Weeling down flush!
No waiting, no waiting, no waiting.
Don't wait.
8, 4, 8, 4, 4, 2, 5.
Receptive. Reusable.
This is the Universal Media Network.
I-R-E-C-T-X-S-A-C-T-E-S-S-2.
Information. I-N-M-O-R-M-A-C-I-O-N.
The area.
This is KPFA and KPFB in Berkeley.
KFCF in Fresno.
You're listening to Over the Edge with Rob and friends.
Over the Edge.
Yes.
This is Rob Ice for Agile.
Direct access to information.
This is K-P-L-M-A-C-H-I-L-E.
Rob Ice.
We are O-V-I-C-E-S.
Direct.
Yes.
Over the Edge.
Yes.
I-R-E-C-T-X-S-A-C-T-E-S-S.
Over the Edge.
Yes.
Over the Edge.
Yes.
To information.
Over the Edge.
Yes.
I-L-M-O-R-M-A-C-I-O-N.
First, I was too much confused to observe anything accurately.
The area.
Over the Edge.
Yes.
If you're having trouble, please don't.
And an operator will be happy.
E.
A.
B.
E.
C.
D.
E.
H.
S.
R.
A.
H...
N...
A.
C.
S.
D.
L.
ась.
U.
S.
C.
T...
A.
B.
C.
D.
S.
U.
H.
D.
H.
A.
W.
S.
W.
A.
H.
B.
A.
J.
U.
One.
Two.
One.
Two.
One.
Two.
-♪
so much
foreign
Is that the end of the freedom?
Don't let it be so.
We have the effectiveness of this formula.
I shall count slowly from ten down to one.
And with each succeeding number,
you are willing to relax more and more.
I am the little boy.
Until the final count of one.
You are completely relaxed.
Follow me now as I count.
Ten.
You are relaxed and comfortable.
Make the legs or limbs.
And relax.
Nine.
The back, shoulders, and arms.
And release the tension.
Ten seconds.
Ten, twelve, three...
Ten, twelve...
Ten, twelve, three...
Know how to take advantage of inflation?
No way.
Listen to this.
If you borrow money to invest in appreciating assets,
such as gems or antiques, when prices are rising,
you'll be paying it back with dollars
that are getting cheaper.
This doesn't help with your current living costs,
but investing during high inflation
may help you hold on to the value of your resources.
This financial advice is a public service
of the California Society of Certified Public Accountants
and this station.
Up front where it counts.
Lots of plump, juicy raisins.
It's delicious.
But can I ask you a question?
Hello?
Don't say hello.
Where's the hole?
You're in it.
He's kid a fiddle boat dog, kid a nice cow hog,
toys that blow, time to hear it in the hole.
In the hole.
What's that?
The hole hole.
Just a half a hole.
You're in it, you skits.
Ahead of the pure white super.
In the hole.
You can't enter for a year, though.
You can run some.
That's right.
You're out of all your use.
What is this?
French.
What?
Winston packs rich tobacco, specially selected and specially processed for good flavor and
filter smooth.
I'm here.
Big one.
Are you there?
Of course, everyone's dressing up.
Are you there?
I'll take a look at your clothes.
Hmm?
Only those women's wear.
Hey.
Bahir.
Are you there?
Bahir.
Yes, I am there, Bahir.
Bahir.
Yes, I am there, Bahir.
Bahir.
What are you?
Information.
You are a dead flesh.
I am the slasher.
What are you?
Oh, hello.
Well, here we are.
So am I.
.
We are on the IDN.
Point.
Call.
Point.
Light.
Wait.
Direct.
Okay.
Operator.
Direct.
Is that direct?
Over and out.
Direct.
D-I-R-D-C-T.
The look is classic.
I mean, with Levi's bend over clothes,
you don't have to dress like you're 18 to look like a million.
Lisa's got it.
I want convenience.
I like to put my purchases on one bill
so I can buy things.
I like to put my purchases on one bill.
This movie was with Jesse Wonderland.
Say fuck all.
They don't intend to.
I say it.
Say fuck all.
I'm a bite of all done.
They don't intend to.
It's my bill.
I like it when they're paying for it.
They don't intend to.
Say fuck all.
They don't intend to.
Say fuck all.
They don't intend to.
And I'm really excited.
I like California.
It's fun.
Let's take a phone call.
The other burger is delicious.
Yeah!
Let's take a phone call.
Josh, Josh.
Michelle will show for the tree.
She'll run around.
Let's take a phone call.
It's got so much.
Big one.
It's so big.
Big one.
It's so big.
Yeah, Bonnie Winston tastes good!
It's so big.
They saw it.
Turn around and go back to it.
Go ahead.
It's so big.
A white hole emerged from the sand.
from the sand.
You can't get around this.
You can't get around this too high.
Now I'll see what holes.
A wide hole emerged from the sand.
It was so big.
A wide hole.
All over.
Emerged.
A wide hole.
It's got so much.
Emerged.
They saw it.
It was so big.
You can't get around it.
You can take a big dive.
That doesn't talk.
No.
I'm a little far out.
I'm...
In this position, I was able to obtain an unobstructed view
from the manor in which the smack hole
on the inclined surface of the pool.
But what animal could make a hole four feet across?
No, it's nice.
Thank you.
It's got a lot of stuff.
Come on, boys.
Come on.
Safe.
Come on.
A white hole emerged from the sand.
But this matter sloped at an angle of more than 45 degrees,
so that we seemed to be lying upon our own hands.
I could not help observing in the wilderness
that I had scarcely more difficulty in maintaining my hold and footing in this situation
than if we had been upon a dead land.
And this, I suppose, was owing to the speed at which we were on.
The waves of the moor seemed to surge to the very bottom of the profound gulf,
but still I could make out nothingness.
On the count of three, the mist in which everything was enveloped
came over what was behind me.
A magnificent rainbow.
I was counting the holes in...
Eight-eight. The shoulder and the muscle must become even more relaxed.
Seven-seven. With every breath...
Eight-eight.
...we come here.
Seven.
A blue light flashed from the glistening white spokes within it,
Safe safe safe.
Mandano.
Lordandano..
Safe safe safe.
We'd have joined the Dralium then.
Safe safe safe.
You did see it coming if you kept coming.
Safe safe safe.
Wow!
Safe safe safe.
Do you really have drawn my blood?
I like to watch the policemen beat up the people.
The hole's diameter was at least twice the length of the car, Paul estimated.
And they do it with good finesse.
If you'd have thought one brick below your abilities, that would give you a good scar to remind you.
I got a ticket here. It's very funny to get a ticket.
Wrong to do.
I'm going to take it. I don't have it.
He's so serious.
...was no doubt occasioned by the clashing of the great walls of the pundal as they all leapt together at the bottom.
Just as the
We're all horrified by the events happening in Gaza and Israel.
This is the moment when KPFA is needed most.
Because...
Because mainstream media's coverage of this war is not balanced and reliable.
It's expensive for KPFA to continue our fair and equal coverage of this ongoing conflict,
which includes broadcasting the voices of people on the ground and those speaking truth to power.
If you value reliable, unfiltered news coverage, support your independent radio station today at kpfa.org.
Thank you.
Carlos Santana.
And journalists to pass the word through the stories.
Miracles and blessings are very close to you.
Will you come forward and receive them?
KPFA, storytelling for social change.
You're listening to 94.1 KPFA and 89.3 KPFB in Berkeley, 88.1 KFCF in Fresno, 97.5 K248PR in Santa Cruz, and online worldwide at kpfa.org.
5. The face and neck muscles grow and get heavy.
4. Your left arm should feel relaxed and calm, more diffuse and perfectly at ease.
3. With every breath, you enjoy it.
4. You begin to feel perfect.
5. Your sense of energy passes down the leg.
6. You may notice that the leg feels like a tube.
7. Do what you can to move down the leg.
8. One last time.
9. Move the leg as a single unit.
10. The entire skeletal structure from the toes right up to the hip socket.
11. Encourage your leg to let go.
12. One more.
13. One more.
14. Now, you've become as large and soft and fuzzy as possible.
5. The height you are now is 120 Cocktail There is the Laurca's
workers, in the rain.
It's dangerous for you.
12. Dance on your feet.
Force trait puzzles are fleeting.
It's time to make a switch.
tricks, options, lessons, and systems.
we grace your space with electronic lace thanks for putting us in number two place
the universal media network now rated number two throughout this solar sphere
wait a couple of women do
let's check the weather
and let's let's check the weather
so
the television
and let's let's check the weather
the television
and let's let's check the weather
the television
and let's let's check the weather
the television
and let's let's check the weather
the television
and let's let's check the weather
the television
and let's let's check the weather
the television
then we take the scalpel the television set
then we take the scalpel
let's check the weather
we cut bustling and weather the television set
what?
the television set
what are you doing?
the television set
what are you doing?
the television set
what are you doing?
the television set
what are you doing?
The television says...
Let's check the weather.
And weather. Let's check the weather.
All of this defense philosophically is a variation of the Hindu, uh, Upanishadic idea that the world is the creation.
The Hindus say that in the beginning, with Bach, it is exactly the same thing as saying in the beginning was the word, the world, the gospel of the world, but that doesn't mean it's in order, like, uh, give him a word, the, the Bach means, like, attention, and, uh, attention, so the, the, the name is fundamentally Bach, is the Sanskrit word,
but, oh, because when you say, oh, you begin, you have been sanctioned by the U.S.A.D., and so you begin the whole way to come, please stop what you're doing, or be subject to U.S.A.D. disciplinary action, and it is the highest of the three, drag, step, and so you can come, attention, step, last week, do not run, run, run, further,
and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you begin the whole way to come, and so you
Attention! Do not transfer further on this frequency.
You have been outlawed by the U.S.A.D.
Step, step, drag, drag, step, step, we drag, step.
This is the regent mother girl, Helen Lohan.
She is going to observe you.
Please, Jessica, you know it must be done.
What do you fear?
What about my father?
Listen to the regent.
Why don't I do what she tells you?
There have been documented sightings of wounds as large as 450 meters.
In the deep desert.
from where we'll be in america what happened
does the cosmos hold up the atom or does the atom hold up the cosmos
do the shorts hold up the elastic the elastic hold up the shorts
the desert belt and the south polar region are marked forbidden the storms and the wrong
is it true that the sand can blow at 700 kilometers per hour
it can render flesh into dust in minutes
these dry winds can also generate tremendous amounts of static electricity in the atmosphere
our body shields won't have enough power to operate in the open air
the sun can't heat the sky and the stars won't lead to much damage
and the earth won't be as cold and the sun will burn six feet below the stars
it can be the perfect place for a new galaxy
every one in our universe can see the master absorbs the vibrations of the sun
it can impede the development of the universe
the atom is the best known for the fact that the atom is the most powerful
source of the universe the more it grows the more it will decay
the more it will grow the more it will consume the earth
the more it feeds the earth the more it will eat the earth
the more it eats the earth the more it will eat the earth
Who says
physics is no fun?
Can luck
throw
a catchment?
Stand out!
Now
you
know
how to
do it.
That big
famous grin on Al Einstein
face as he peddled his frail
physique around in circles
was just for fun.
No.
It's a big
surprise.
How
do you
do it?
How
do you
do it?
Luck
luck luck luck
luck
Activate a fighter.
Wow, wow!
Make the range two meters.
Hello, this is your computer.
What's killing? Where are you?
I got some advice.
I want to speak to him.
Open up your door.
I'm Santa Claus.
And guess what?
While I got something to show,
I came to bring some Christmas spirit.
I got a big bag.
Now guess what's in it?
Some for the rich.
Some for the poor.
Some for the rich.
Merry Christmas.
And all, all, all will later be my Christmas.
You'll now later to despise
your Emperor and Mr. Christmas.
Hold me off.
You'll all, all will later be my Christmas.
I switch you off.
Terry, Terry, Cusick.
Terry, Terry, look.
Look, now, we's beyond, we's beyond the air, and hasta la vista, baby.
I want to hear distortions, and, no, I guess it doesn't work anymore.
I'm on the phone, and I got the radio cranked, and there's, and there's, and there's, and
there's, and, well, well, it's smiling now, well, well, Terry, Terry, Terry, Terry, here's
Terry, here's Terry, here's Terry, here's the commander, here's the commander, here's
the commander, here's the star baby, the star baby, the star baby, the star baby, the star
baby, the star baby, the star baby, the star baby, the star baby, the star baby, the star
I think I'm gonna be fine.
It felt, it felt, it felt good.
Good dancing.
Oh, my God, oh, my God, oh, my God, oh, my God, oh, my God, oh, my God, oh, my God, oh, my God, oh, my God, oh, my God, oh, my God, oh, my God, oh, my God, oh, my God, oh, my God, oh, my God, oh, my God.
What, what, what, what?
What is the music?
This is okay Q!
But I like .
Step, drag, lead, step!
Not sure.
Step, drag, drag.
Step, step, you are.
Sam.
You are.
What is that?
The person who can be many places at once.
The one who bridges time and space.
He will look where we cannot.
The bile from the newborn worms of Arrakis.
I have heard of it.
Weak, grey.
And now.
Pilots on red.
Two.
Yes, sir.
Smoke warning out.
Do not give everything now that Rolly's back in a perfect state.
Hav extern drinks.
No thanks.
Oh, no.
A deep dexation.
I get it now that I think about it.
Amen.
Sedis.\
You now are drawing Do not age now plenty.
whenever you are seated in a chair or a line down
and wish to relax the tensions of your body
all you need to do is count slowly and silently to yourself
one
from ten down to one
seven
ten
eight
nine
whatever number
drive
seven
eight
seven
five
six
four
three
to become more and more relaxed
until the final count of one
you are relaxed completely
wait
after every period of controlled relaxation
you need only count from one to three
step
drag
to be perfectly alert
breath
and wonderfully refreshed
wait
your formula to be perfectly alert
step
to be wonderfully refreshed
go onto dead commit
grab
gratitude
drag step
to probably
want to come
to be more relaxed
step to be healthy
with certain literature
Yeah. Okay. We're going to try this again.
And one, two, three.
Hi.
Tomatoes, onions, peppers.
Spicy.
To fill up a burger bun.
Hello?
You misplay. Overflow pressure.
Caution about...
Oh, this is your friendly Christmas gift, Counselor.
I'm looking for a gift from a pet.
Oh, what nice was she?
The voice from the outer world.
Bringing the whole world.
Is she hot?
No, lady, she's an animal.
Everyone thinks that there are but a few wandering here and there in the desert.
Lucky you.
No.
Really, she's a pig.
Is it?
No way to talk.
It's a real pig.
Oink, oink.
Why not treat her to one of the cannery's great restaurants?
What?
Stop.
Hiya.
I suspect it's an incredible secret that we've kept from this planet, that the feminine
exists.
Did Brenda happen to see that?
Did you see that?
Well, in our new design shoes,
you're getting a new high-heeled
Fomalaris from Capwell.
No, no, just look at those fabulous seals.
They must have cost a fortune.
Let's see, I'll get a pair for Tocadero.
Well, I'm Mom's student.
So the heat goes on.
Anybody can do the weather.
30 months.
I had a dream last night, excepting the Saturn area's not yet equipped for television.
If I could have your love once more, like it gave to me so many times,
I know my love would be strong, and loneliness inside me is crying.
I was alone, in the fields of sun.
Really, the sky is falling.
We'll be right back.
Thank you.
Making certain that your right hand is perfectly positioned for the style of ball you deliver.
Your right arm continues to reach directly for the target as you complete a perfect follow-through with your arm coming up to at least eye level.
hallway,
hallway.
You destroy every element of it beyond your imagination,
right away,
you destroy every element of it beyond your imagination,
the thought of a small table-sized hole
through the earth
came to toe.
Thank you.
Next go to Х!?
Thank you.
look he called the worm does my bidding
now in addition to what the psychics tell us some ancient prophecies also foretell a pole shift
and the interpreters of these prophetic traditions
see current events also indicating that the shift is nearing
four persons were wounded in a wild gun battle outside a police station
house on the city's right ravaged west side
he opened lips and rubbed about the clitoris and then tried to push his finger up
basement, basement, cover and marinate for a few hours or overnight in the refrigerator
on television sets throughout the city
33 players have 33 coaches and three coaches
it looked very red it looked very red while the rich juices of her previous fuck
trickled down her bottom, trickled down her bottom
Ed Sullivan comes on as twins, comes on as twins
a negro teenager in a green shirt jumped in through the shattered window
a shiny new straw hat put it on and strode away with a grin on his face
he took out his pripy, he took out his pripy and held it in his hand
With a loud noise
Everything breaks
Everything falls
Ripped open
Leaves up Engineering
Follow the bad moon令
alone at last
very inside
baby rhinoceros
Among these ancient prophetic traditions
I would include the Bible
I would include the Hopi Indian
and other Native American legends
I would include Nostradamus
and in fact I have included all these in my book
Last of all
A year of another year
When we sit at a table
There's fire between the gaps
Ooh
When you're
hands don't touch
there's any of me
Ooh
There's fire
under your nails
Ooh
Nobody knows
so nobody cares
Nobody knows
so nobody cares
Nobody knows
So nobody cares
Nobody cares
Nobody's a scaredy-cat
Todo mere
tourist
Every burr
burr
A major body of evidence pointing toward a pole shift comes to us from a handful of modern, scientifically-oriented researchers who claim that pole shifts have happened before and that another one is nearing.
One of the best-known of them, best-known such researchers, is the recently deceased Dr. Emanuel Velikovsky.
And old happiness now comes in the handy no-deposit, no-return, throwaway model.
But I want to point out that Velikovsky does not predict, does not predict another pole shift.
His research is limited strictly to the evidence for previous pole shifts.
He's onlyuit the fact that one could have predicted a pole shift.
All he can do is think about it.
And that what he could have predicted is the value of a pole shift.
But now, he thinks about it in a more analysts way.
He thinks about it in a more theoristic way.
In a more linear way.
But what I'm trying to say is,
there are several.
it's true in a metaphysical sense but not as far as you are the man in the street could understand
it it's based on i suppose it's sort of ballistics
they fiddle around with something in the back of the room and it happens much quicker because you
get there say you walk off the train onto the platform and just as you're sitting down on the
platform waiting to get onto the train you look and the train's empty waiting for you to get back
onto it so you leap onto the train and look around and say well am i on the platform you're
not so you get onto the platform and of course you're not on the train so i don't think time
is very round but the guy the guy who wrote this song certainly did
and in fact he told me in his home shortly before he died that he was very skeptical of psychics
or scientifically oriented researchers for that matter who do predict another coal shift
nevertheless there are a number of scientists and researchers who foresee another pole shift
it was a book published in 1955 called earth shifting crust written by professor charles
hafgood and this book on the subject of pole shifts had a foreword written to it by none
other than albert einstein who endorsed the concept
lucky
lucky call
the holes in blackburn lancashire
though the holes were rather small
yeah
is it the wrong sign yes worm big one
the worm big one
big one
yes worm
big one
And the worm does my bidding.
As usual, some of the chutes didn't open.
And the chutes fell straight down to deep snow, drilling holes 15 feet deep.
The word bow is
always
your signal to execute a delivery that remains consistently accurate from shot to shot.
Regardless of your target.
Or the angle at which you deliver it.
The puffer.
If you hit the ball to any direction, it will not hit the target.
Unfortunately, if the ball is not
ready to roll, the player will roll the ball.
You can also setup a
short spin.
The short spin will not be directed in a�
direction.
The trick to rolling any type of ball is as follows.
Say the word is
right.
Say the word relax silently to yourself as you obtain the ball from the ball return.
You will then automatically consider the factors suggested by the word relax and take one full deep breath.
Relax, relax, relax, relax.
Hey!
When you are completely ready.
Big brains may settle for simple diversions, but I'll tell you more.
Lump, lump, lump.
And at the black hole tube of trans reality, they've got more.
Hi!
Lump, step, drag, weight, step.
Hi, I'm Eddie Idol here in a black hole tube with my band.
Hey!
Say hi, idlers.
Hi, that's stupid.
You know, black hole tubes are the kind of fun only radical physics can provide.
Step, drag, weight, step.
The worm, the worm.
The what, the what, the worm.
But dumb Al never dreamed it could be like this.
The what, the what, the what.
The worm, the worm, the what, the worm.
The what, the what, the what.
The what, the what, the what, the what.
Hold it.
The what, the what, the what, the what.
The lo-the-resicible.
The wind, the wind, downstairs.
The lo-the-resicible.
The step, drag, weight, step, the what, the what.
Hey!
Don't push that!
The loadout.
Repeat the word lo facility to yourself.
And initiate your delivery.
Hay, buddy.
The what, the what, the what, the what,
Good morning, good morning, good morning
Good night.
Now they know how many holes it takes to fill it out
This has been Over the Edge Holes tonight.
Stay tuned for Deep Pillow Blues with Ben Lindgren.
And it's been Over the Edge.
Join us again next week for The Weatherman Show.
Hey!
Turn the body down.
Step, drag, wait, step.
This is KPFA and KPFT in Berkeley, KFCF in Fresno.
I'll put a disconnect in.
Hi, this is David Talbot, author of Season of the Witch and The Devil's Chessboard.
In these days when news and culture are so formatted and corporatized,
I rely on KPFA more and more.
Shows like Flashpoints, Project Censored, Democracy,
and now, and for fun, Dirk Richardson's here and now.
They keep me going, and I know they keep you going too.
So please join me in supporting KPFA.
It's an essential community resource.
Thank you.
Hi, this is Nomi Prince.
As everyone knows, we live in a world in which it gets harder and harder
each day to wade through the seemingly endless stream of lies.
That's why now more than ever it's crucial for brave and objective media like KPFA to thrive.
Public radio serves the public, period.
So please consider donating.
We're doing whatever you can today to help KPFA remain a beacon of truth.
Donate today at kpfa.org.
Jack Hirschman.
And that people both older and younger than you, a billion strong, will say,
we don't want you to make war, any war, anywhere on earth.
If you do.
We will stop you and your weapons of mass destruction without even a shot being fired.
With a majority, you're an unruly child.
Go to the corner and learn your lesson.
Then, America, finally, you'll be free.
Storytelling for social change on KPFA.
You're listening to 94.1 KPFA.
94.1 KPFA.
And 89.3 KPFB in Berkeley.
88.1 KFCF in Fresno.
And 97.5 K24ABR in Santa Cruz.
And online at kpfa.org.
Thank you.
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